Tuesday, September 21, 2010

End Of An Era

Well, in case you missed my last post, Halo Reach was released last week, taking a staggering $213 million on day one. So basically if you're reading this chances are you already own it.  The game itself if the perfect swansong for Bungie, with a combination of an epic campaign and near flawless multiplayer. 

The campaign tells the story of the fall of Reach, a human colony, from the view point of Noble Six who along with the rest of Noble Company are charged with defending the planet.  While only 9 missions long, and taking about 6-7 hours to finish, it is a satisfying conclusion to the series. I liken it to Limbo in that its not overly long, but the enjoyment you get from that is more than enough. 

As far as multiplayer goes, as would be expected from Bungie, Halo has more options than you can shake a gravity hammer at.  Firefight is back, where up to four of you have to defend yourselves against wave after wave of bad guys.  Deathmatch has a slew of options, from standard slayer to headhunter, where you need to collect and deposit the skulls of your fallen foes.  All this is made more interesting with the addition of armor abilities. This range from jet packs to invisibility to holograms and more. They all add a tactical element to the game, and none seem overpowered.

All in all if you haven't played Halo and are into FPS then go and get a copy. Now. No questions asked.

Coming this week

Dead Rising 2.  Sweet sweet zombitastic killing fun. 

1 comment:

  1. Awesome, new Deathspank is out too. Mmmm spanktacula. Nothing further

    ReplyDelete